ESAT’s top Character Art program is now available in Madrid!
Dates
Language
Schedule
Price
330h. (Class hours + tutorials)
Active professionals
A program designed to take your creativity to the next level
With classes focused on learning the pipeline currently used in the industry, taught by Character Artists and top creatives of the industry.
Héctor Riera
3D Artist specialised in characters with +6 years of experience in the industry. Hector is the current Lead Character Artist and Project Manager at 2K Valencia. He has worked on titles such as “Call of Duty”, “Horizon II: Forbidden West”, among others.
Omar Fernández
Senior Character Artist with over 7 years in the video game industry. Omar has wide experience in various national and international companies, including Uplay Online, Limitless Games, In Game Studios, and Galleon Studios.
Specialise in character creation for AAA video games
Build high-level characters from stylised to realistic.
Active Industry Faculty
Learn from the best. This program is taught by profesional Character Artists with extensive industry experience in top-tier developments.
Theoretical and Practical Classes
In addition to mastering profesional software, you will acquire the profesional and creative skills demanded by today’s industry.
Master’s Final Project
Get ready to complete high-quality characters (stylised and realistic), perfect for inclussion in your pofessional portfolio.
Character Creation for Video Games
Through this master’s program you will learn to create stylised and realistic characters, detailed and optimised for AAA video games with final renders to include in your portfolio. Get ready to turn your passion for videogames into a creative and exciting career.
What our students think
Boost your career as a Character Artist and take the video game industry by storm!
Upon completing this program you will have created two complete characters, along with a visual breakdown of the development process, ready to showcase on leading profesional platforms like ArtStation or LinkedIn.
Professional Outcomes
This program prepares you to work on high-quality character creation for video games, film, and advertising, opening doors to the following profesional opportunities:
- Character Artist in AAA Video Game Studios .
- 3D Modeller in Film and Animation Studios .
- Freelance Character Artist .
- VR/AR Visualisation Specialist.
- Competitive Portfolios for Related Roles .
After completing this program, you will have the technical skills and a competitive portfolio to stand out in the job market.
You’re not only creating characters, you’re building your portfolio.
Work on key aspects that turn characters into the soul of any video game such as pose, presentation, lighting, rendering and final post-production.
Include your model in a scene within the engine and learn how to light it simply and efficiently so your art shines as much as possible.
Who is it for?
The ESAT Character Art Master's program is aimed at the following entry profiles:
- Digital Animation
- Video Game Development
- Fine Arts
- Any other graduate with the following prior knowledge:
- 3D Modeling
- Digital Sculpting
- Basic knowledge of Unreal Engine, Marmoset, Marvellous Designer, ZBrush, and Substance Painter
- Basic knowledge of texturing with Substance Painter
You may also have skills that we can consider, such as work experience or vocational training. Don't be discouraged if you don't meet the exact entry requirements; come and talk to us.
Prepare your character for a 100% professional portfolio.
You'll work on aspects such as posing, presentation, lighting, rendering, and final post-production.
You'll include your model in a scene within the engine and learn how to light it simply and efficiently so your art shines as brightly as possible.
Program Overview
Phase 1. Stylised Characters:
- Fundamentals of stylised design
- Advanced sculpting and stylised hair
- Technical optimisation
- Texturing and presentation
Phase 2. Realistic Characters:
- References, MetaHuman, and anatomical base
- Realistic clothing and accesories
- Professional reptopology and UV mapping
- Advanced PBR texturing and profesional grooming
- Final integration and professional portfolio
What software and plugins will you use?
- Modelling: Zbrush, Maya
- Textures: Substance painter
- Clothing: Marvelous designer
- Render/bake: Marmoset, Unreal Engine
- Hair: ZBrush
Unreal Academic
Partner
Top 10 The Rookies
Console Games School
You can also choose the online option with live classes
If you can't attend in person, join the online edition. The same quality as ESAT, but from wherever you want.